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What mutiplayer part of The Conduit are you most excited for?

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Post by Darthwookie86 Fri Jun 19, 2009 3:18 am

that will be me if i dont succeed the way i plan to! Or anyone with a severe anger problem
cheers
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Post by Super Smash Bros. Fan Fri Jun 19, 2009 6:25 pm

Darthwookie86 wrote:that will be me if i dont succeed the way i plan to! Or anyone with a severe anger problem
cheers

Please don't destroy the Wii if you don't lose a match. If you were an elite member that was important to each other, it would be an devastating lost.

Which reminds me, if anyone here has an severe anger problem, try to learn how to keep your behavior under control when playing any Wii Speak game.
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Post by Strife Fri Jun 19, 2009 6:28 pm

Darthwookie86 wrote:that will be me if i dont succeed the way i plan to! Or anyone with a severe anger problem
cheers

I'll lol so hard if by any chance you go "rage mode" when i'm online Laughing
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Post by Neoxon Fri Jun 19, 2009 6:37 pm

Strife wrote:
Darthwookie86 wrote:that will be me if i dont succeed the way i plan to! Or anyone with a severe anger problem
cheers

I'll lol so hard if by any chance you go "rage mode" when i'm online Laughing

I would be screwed.
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Post by Super Smash Bros. Fan Fri Jun 19, 2009 6:44 pm

Neoxon wrote:
Strife wrote:
Darthwookie86 wrote:that will be me if i dont succeed the way i plan to! Or anyone with a severe anger problem
cheers

I'll lol so hard if by any chance you go "rage mode" when i'm online Laughing

I would be screwed.

So would I. We also need are clan members to sound professional, if we want to prove ourself as one of the best clans in The Conduit, althought mild lanaguage is allowed, but we should only use it when we have negitive moods and then no yelling.
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Post by Neoxon Fri Jun 19, 2009 9:04 pm

Super Smash Bros. Fan wrote:
Neoxon wrote:
Strife wrote:
Darthwookie86 wrote:that will be me if i dont succeed the way i plan to! Or anyone with a severe anger problem
cheers

I'll lol so hard if by any chance you go "rage mode" when i'm online Laughing

I would be screwed.

So would I. We also need are clan members to sound professional, if we want to prove ourself as one of the best clans in The Conduit, althought mild lanaguage is allowed, but we should only use it when we have negitive moods and then no yelling.

No worries, I don't diss a lot online.
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Post by Super Smash Bros. Fan Fri Jun 19, 2009 9:10 pm

Neoxon wrote:
Super Smash Bros. Fan wrote:
Neoxon wrote:
Strife wrote:
Darthwookie86 wrote:that will be me if i dont succeed the way i plan to! Or anyone with a severe anger problem
cheers

I'll lol so hard if by any chance you go "rage mode" when i'm online Laughing

I would be screwed.

So would I. We also need are clan members to sound professional, if we want to prove ourself as one of the best clans in The Conduit, althought mild lanaguage is allowed, but we should only use it when we have negitive moods and then no yelling.

No worries, I don't diss a lot online.

That's a relief. Especially since my grandmother does not want me to curse and I agree.
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Post by Levi Sat Jun 20, 2009 12:17 am

Lol, Rage mode. If I get angry while playing, I play a lot worse.
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Post by Levi Sat Jun 20, 2009 10:50 pm

Im excited about how good the connectivity is. It seems from what i read that u dont need an exceptionally high speed internet to play with no lag.
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Post by Super Smash Bros. Fan Sat Jun 20, 2009 11:04 pm

Levi wrote:Im excited about how good the connectivity is. It seems from what i read that u dont need an exceptionally high speed internet to play with no lag.

That's great news. However, Nintendo online service is not responsible for the poor online we've seen in games such as Super Smash Bros. Brawl, it's the people that we play with. If Nintendo is to be blamed for any of this, it's that they directly connect us to the internet while playing. As technolgy goes forward, it makes our lives **********.
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Post by Levi Sat Jun 20, 2009 11:15 pm

Super Smash Bros. Fan wrote:
Levi wrote:Im excited about how good the connectivity is. It seems from what i read that u dont need an exceptionally high speed internet to play with no lag.

That's great news. However, Nintendo online service is not responsible for the poor online we've seen in games such as Super Smash Bros. Brawl, it's the people that we play with. If Nintendo is to be blamed for any of this, it's that they directly connect us to the internet while playing. As technolgy goes forward, it makes our lives **********.

Yea, I know. The reason for Nintendo's terrible online in Brawl was the connection system used in Brawl. It didn't seek local players and you never knew when you would be playing with someone on the other side of the world. This wasn't a problem for people with blazing wired connections (even in some cases it lagged then) but for average speed, it was just terrible.

An example of great online is MKWii, hopefully TC will follow its lead.
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Post by Super Smash Bros. Fan Sat Jun 20, 2009 11:19 pm

Levi wrote:
Super Smash Bros. Fan wrote:
Levi wrote:Im excited about how good the connectivity is. It seems from what i read that u dont need an exceptionally high speed internet to play with no lag.

That's great news. However, Nintendo online service is not responsible for the poor online we've seen in games such as Super Smash Bros. Brawl, it's the people that we play with. If Nintendo is to be blamed for any of this, it's that they directly connect us to the internet while playing. As technolgy goes forward, it makes our lives **********.

Yea, I know. The reason for Nintendo's terrible online in Brawl was the connection system used in Brawl. It didn't seek local players and you never knew when you would be playing with someone on the other side of the world. This wasn't a problem for people with blazing wired connections (even in some cases it lagged then) but for average speed, it was just terrible.

An example of great online is MKWii, hopefully TC will follow its lead.

Of course it will. Another good example is Excitebots: Trick Racing. Not a single lag in the game.
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Post by UND1SPUT3D_1 Sat Jun 20, 2009 11:20 pm

Levi wrote:Im excited about how good the connectivity is. It seems from what i read that u dont need an exceptionally high speed internet to play with no lag.

you do realize that in all of the demo's the people were playing next to each other
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Post by Levi Sat Jun 20, 2009 11:23 pm

UND1SPUT3D_1 wrote:
Levi wrote:Im excited about how good the connectivity is. It seems from what i read that u dont need an exceptionally high speed internet to play with no lag.

you do realize that in all of the demo's the people were playing next to each other

Didn't some other people test the long range capability and said that lag did occur but minimally?

I think it was in an article on Nintendo World Report site.

Maybe I read the article wrong and mistook the info. If I'm wrong guys, I'm sorry.
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Post by Neoxon Sat Jun 20, 2009 11:26 pm

Levi wrote:
UND1SPUT3D_1 wrote:
Levi wrote:Im excited about how good the connectivity is. It seems from what i read that u dont need an exceptionally high speed internet to play with no lag.

you do realize that in all of the demo's the people were playing next to each other

Didn't some other people test the long range capability and said that lag did occur but minimally?

I think it was in an article on Nintendo World Report site.

Maybe I read the article wrong and mistook the info. If I'm wrong guys, I'm sorry.

Minimal is still good.
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Post by Levi Sun Jun 21, 2009 2:07 am

I'm sure it won't be an issue, however, I wonder how the game holds up when using wi-fi, not a wired connection.
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Post by UND1SPUT3D_1 Sun Jun 21, 2009 2:08 am

Levi wrote:
UND1SPUT3D_1 wrote:
Levi wrote:Im excited about how good the connectivity is. It seems from what i read that u dont need an exceptionally high speed internet to play with no lag.

you do realize that in all of the demo's the people were playing next to each other

Didn't some other people test the long range capability and said that lag did occur but minimally?

I think it was in an article on Nintendo World Report site.

Maybe I read the article wrong and mistook the info. If I'm wrong guys, I'm sorry.


IDK but the IGN preview had them sitting next to eachother and that caused the controls to get messed up
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Post by Darthwookie86 Sun Jun 21, 2009 4:14 am

Im excited to tweak my controls untill my wiimote explodes from overenjoyment. cheers
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Post by Neoxon Sun Jun 21, 2009 10:27 am

Darthwookie86 wrote:Im excited to tweak my controls untill my wiimote explodes from overenjoyment. cheers

I'll most likely use the default controls.
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Post by Levi Sun Jun 21, 2009 2:49 pm

I will probably use default controls also but just change the bounding box to like a pixel by a pixel and map grenade throw to a button.
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Post by im_a_WMD Sun Jun 21, 2009 4:29 pm

Neoxon wrote:
Levi wrote:
UND1SPUT3D_1 wrote:
Levi wrote:Im excited about how good the connectivity is. It seems from what i read that u dont need an exceptionally high speed internet to play with no lag.

you do realize that in all of the demo's the people were playing next to each other

Didn't some other people test the long range capability and said that lag did occur but minimally?

I think it was in an article on Nintendo World Report site.

Maybe I read the article wrong and mistook the info. If I'm wrong guys, I'm sorry.

Minimal is still good.

That reminds me, I was play COD:WAW and not only are there like a billion glitches, there is so much lag that its impossible to move without lag affecting you.
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Post by Super Smash Bros. Fan Sun Jun 21, 2009 7:37 pm

im_a_WMD wrote:
Neoxon wrote:
Levi wrote:
UND1SPUT3D_1 wrote:
Levi wrote:Im excited about how good the connectivity is. It seems from what i read that u dont need an exceptionally high speed internet to play with no lag.

you do realize that in all of the demo's the people were playing next to each other

Didn't some other people test the long range capability and said that lag did occur but minimally?

I think it was in an article on Nintendo World Report site.

Maybe I read the article wrong and mistook the info. If I'm wrong guys, I'm sorry.

Minimal is still good.

That reminds me, I was play COD:WAW and not only are there like a billion glitches, there is so much lag that its impossible to move without lag affecting you.

I've heard of this before. Example of laziness of third-party developers.
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Post by Levi Mon Jun 22, 2009 2:03 am

usually 3rd party developers make games for the wii not to satisfy gamers, but to male a quick profit.
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Post by Neoxon Mon Jun 22, 2009 2:04 am

Levi wrote:usually 3rd party developers make games for the wii not to satisfy gamers, but to male a quick profit.

Not all of them
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Post by Levi Mon Jun 22, 2009 2:07 am

Neoxon wrote:
Levi wrote:usually 3rd party developers make games for the wii not to satisfy gamers, but to male a quick profit.

Not all of them

thats why i said usually.
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